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From OpenUGAI
[edit] Links
[edit] Welcome!
OpenUGAI provides alternative implementations based on Apache for Userserver, Gridserver, Assetserver, Inventoryserver of Virtual World Systems. Compatible (maybe forever) with OpenSim's UGAI servers
In a virtual world system:
- User server is in charge of authentication.
- Grid server navigates client to specified Region server.
- Asset/Inventory server provides storage service for user belongings.
OpenSim has already shown us a respectable example of How UGAI work with each other. its UGAI are written in C#. The purpose of OpenUGAI is to
- Give other language solutions which are suitable for different purposes.
- Introduce existing advanced web technologies into Virtual World system (OpenID, Data portability, ...)
[edit] News
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2008/12/17 Support OpenID login, using AX to fetch username.
video
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2008/10/28 r51 Support "StartLookAt".
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2008/10/02 Add AssetServer::Storage::Gmail, supports Get/Put assets by using Gmail account
video
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2008/09/30 catched up with OpenSim r6400-. Change UUID->Guid in Inventory/Asset requests.
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2008/**/** Thanks Wolfdrawer, donating a wiki site for OpenUGAI
- 2008/09/06 support secure inventory, catched up with OpenSim r5700-.
- 2008/07/13 2ed release Perl_UGAI-0.2 launched.
- 2008/07/13 Catched up with OpenSim UGAI r5400.
- ...
- Enable login by using a web login key.
- Data portability (openid, openasset) branch started.
- First release Perl_UGAI-0.1 launched.
- Catched up with OpenSim UGAI r4268.
- Add login screen for SLviewer's "-loginpage" option.
- Perl implemetation has been imported to svn repository.
